The selection and resting ratio of the maps in phase 2 CS2 Austin Major


The second phase of the Blast.tv Austin Major 2025 continues to bring tactical depth and the variety of play. The tournament continues to challenge the adaptability of the teams at the highest level, showing the change of meta depending on the competition map. Below is a detailed analysis of statistics about the map collected in the second phase, focusing on the number of matches, the number of banned turns and the ratio of victory by side.
Overview of the map:
Nuke: Play 7 times, banned 12 times. CT win rate: 60%, win rate T: 40%. Nuke is still a map with a strong defensive direction, when the CT faction prevails clearly. Regularly prohibited shows that teams are not confident with their defensive ability on this map.
Train: Play 4 times, banned 16 times. CT win rate: 57%, the win rate T: 43%. Although the CT side has the advantage, this map is very poor, with the least number of matches and the highest number of banned turns. The teams seem to avoid the train because it is difficult to adapt to this map.
Anubis: played 6 times, banned 14 times. CT win rate: 54%, win rate T: 46%. The relative balance between the two sides made Anubis become a tactical flexible map.
Inferno: Được chơi 5 lần, bị cấm 15 lần. Tỷ lệ thắng CT: 50%, Tỷ lệ thắng T: 50%. Cân bằng hoàn hảo giữa hai phe. Although it was very popular in the previous period, Inferno was more banned in the second phase - maybe because teams did not want to play on the "lucky" map.
Dust II: Play 14 times, banned 9 times. CT win rate: 45%, win rate T: 55%. It is a rare map in favor of the low number of prohibitions and the high number of matches shows the popularity and beliefs of the teams on this map.
Ancient: played 8 times, banned 14 times. CT win rate: 43%, win rate T: 57%. Despite being known as a map of CT, the current data shows that the advantage has been in favor of the attacking side.
Mirage: played 7 times, banned 16 times. CT win rate: 41%, win rate T: 59%. Is the most friendly map of T "in this period. The high number of banned turns reflects the concerns of the teams in the face of the enemy's strong attacking ability.

Detailed analysis
In the second phase, there is a significant shift to the advantage of the T faction, especially on the maps of Mirage, Ancient and Dust II, where the victory rate of the attack faction exceeds 55%. This is in contrast to the early stages, where most of the map (5/7) is in favor of CT.
Train continues to be "abandoned" with the least number of matches and the highest number of prohibitions (16). This reflects the reluctance of the teams in adventure with this map. Meanwhile, Inferno, despite the balance rate, is more prohibited.
In contrast, Dust II is the most played map during this period with 14 matches and only 9 banned turns. Effective attack ability makes this map an attractive choice for confident teams.
Nuke, despite having a clear advantage for the CT faction (60%), is still chosen relatively often (7 matches), showing the familiar teams and believing in their defensive strategy on this map.
Conclude
At the second phase of Blast.tv Austin Major 2025, there is a significant shift to the advantage of the T side, especially on the Mirage, Ancient and Dust II maps. This reflects the adaptation in the attack tactics of the teams. Meanwhile, Train continues to be the most forgotten map. The balance appears on Inferno and Anubis turning them into a tactical battlefield among teams, while Dust II's high level of popularity shows strong beliefs in the ability to attack.
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