Why did MVke admit that the strongest point of VCS is contributing to restraining the area
LOL04-08 15:16
The MVke player pointed out the biggest difference of VCS but is becoming a weakness of this area.

The player of MVke pointed out the weakness of VCS
Since the start of appearing and impressing in international tournaments, VCS teams, regardless of whatever name, has almost a common game: not afraid to fight continuously to force the opponent to make mistakes. This is a special feature and can be said to be the strength of VCS, helping the LoL audience to be really entertained and also bring many impressive victories. However, from the achievements of the recent VCS teams, as well as through the series of MVke and Kati's shared ban, VCS's strengths are gradually becoming a weakness.

Accordingly, Kati said about the recent Azir ban of MVKE: "In fact, Azir is a general in control and strong make play.



What Kati shared completely exactly when VCS always liked fighting and won the opponent based on their mistakes or the skills of the players. However, when confronting the teams from LCK, or teams with superior skills, VCS's play becomes deadlocked. And when unable to fight, the VCS teams can only slowly give up.

VCS's gameplay is still rich in mutations, but maybe a little lacking in science and outdated

In fact, the fighting and continuous fighting is not VCS but LPL is the opening area and bringing this game to the peak. However, LPL teams do not fight instinctively that they calculate each situation carefully before setting up a combat phase. Even the "wild" teams from LEC or LCS are similar. In terms of pure fighting, perhaps gram. Dr. or MVke has not been compared to Flyquest or G2.

And when VCS's strengths are too clear and easy to neutralize, the advantage of becoming a weakness is easy to understand. Perhaps VCS teams need to really look back and improve the gameplay, especially when Fearless Draft mode not only helps teams diversify style but also reveal the weaknesses of the teams that have not changed.