LPL media suddenly hinted that "T1 is "harming" the whole LCK"
LOL11-11 18:49

According to these assessments, T1's consecutive championships could have a negative impact on the LCK.


LPL media commented that "in the entire LCK, only T1 is profitable"


Consecutive World Championships turned T1 ZOFGK into the greatest team in League of Legends history. Faker further solidified his position as "G.O.A.T" in the League of Legends industry while helping both his and T1's influence rise to a new position. However, according to LPL media, this may affect other LCK teams. For those who don't know, T1 had 22 sponsors before winning the 2024 World Championship. With the successful defense of the 2024 World Championship, this number will likely increase.


T1 is the team with the most sponsors in the LCK


But the problem is that the remaining teams do not have as many sponsors as T1. For example, Gen.G only has 6 sponsors. The remaining teams also do not have any team with the number of sponsors exceeding 10. Thus, it can be said that T1 alone is equal to about 3 - 5 LCK teams combined. Furthermore, being the Worlds champion will also help T1 earn additional bonuses from the LCK.


Successfully defending the World Championship will bring T1's position to even greater heights


In fact, the fact that the entire LCK has only T1 as an effective Esports investment is no longer a new thing. But the matter arose again during this transfer window, when it was reported that LPL giants had approached Chovy. Perhaps the Gen.G upper class also understands that: Chovy is the only "anchor" that currently helps them be somewhat as influential as Faker in T1. And if they lose Chovy (the reason is mostly because of money), Gen.G will also consider the end of their reign.


Not only did Gen.G fail at Worlds, but they were also at risk of losing Chovy


Because the current midlaners in LCK, except for Faker and Zeka, partly Bdd and ShowMaker, are not comparable to Chovy. But all four of these players are the core of their team, it is almost certain that there will be no release from KT, DK or HLE. T1 alone does not need to be discussed.


But the most important problem in LCK: To win T1, teams have to spend money to buy superstar players with very high salaries. But if these players cannot bring home the most important championship, the World Championship, then all the investment is in vain and T1 is the only one.


This team has spent a lot of money but their international achievements are only 1 MSI championship


And when sponsors feel that their team cannot overcome T1, negotiations with the 2024 World Championship champion will be considered, instead of continuing to sponsor teams that are not capable of competing for the title. title, or can only be "domestic king". Without too much money from sponsors or LCK bonuses, teams that have "spent money on stars" will almost certainly not be able to survive. Gen.G is a typical example when they only signed a contract with the current squad for exactly 1 year and will almost certainly "disband" in the new season.


The "bonus and sponsorship money" pie is shrinking when only T1 has the greatest attraction and influence, which can cause other LCK teams to "run out of steam".


The community again defended T1


However, the audience believes that this is primarily the team's own fault. If they can't win against T1 in a match at Worlds, the problem is not with T1. Faker himself and his teammates encountered many difficulties, while Gen.G always destroyed T1 in the LCK. But in the Worlds arena, Gen.G players performed worse than their opponents, so failure is completely understandable.


"The reality is that the game itself has entered a period of decline compared to before and this is not T1's fault. During the 2015 - 2016 period when they dominated, no one said LCK would be in danger?" - a candid audience.


But the audience believes that the core reason is that League of Legends has also declined and LCK has not performed well at Worlds for 2 consecutive years, except for T1.


League of Legends is a very old game, and LCK has been released for more than 11 years. T1's dominance is one thing, but it is the game itself and the teams that cannot maintain their appeal that are truly the factors affecting the development of the League of Legends community and the professional competition environment.


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